POV-Ray : Newsgroups : povray.general : Mesh conversion problem : Re: Mesh conversion problem Server Time
1 Aug 2024 00:16:46 EDT (-0400)
  Re: Mesh conversion problem  
From: Bryan Heit
Date: 10 Jun 2006 13:40:57
Message: <448b0429$1@news.povray.org>
gonzo wrote:
> Bryan Heit wrote:
> 
>> I am trying to convert a 3D Studio Max mesh (a cargo ship) into a 
>> povray-compatible mesh.  I have tried multiple tools for this 
>> including blender, poseray and a variety of on-line conversion tools.  
>> But all of these tools don't load the ship properly - the decks, hull 
>> and rudder are not in the proper place - the hull is below and forward 
>> of the decks, the rudder is positioned far behind the ship.
> 
> 
>> BTW, this is the model I'm trying to convert.  Any help is appreciated:
>> http://www.the3dstudio.com/product_details.aspx?id_product=820
>>
>> Bryan
> 
> 
> I see there is a 3ds version on that site as well. You'll probably have 
> better luck with that.  I haven't found a good .max converter.
> 
> RG
> 

I've tried both, the .max is completely unconvertable, and the .3ds is 
the one with the errors.

Bryan


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